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WHO AM I?

Passionate Level Designer. Previously a Comic Book Art student, I moved to making games after I Attended the Game Design course at Vancouver Film School. My experience in Comic Book Art and Concept Art has helped me visualize and bring ideas from thoughts to paper, to translate concepts into a visual language that can convey meaning to the viewer. I wish to translate these skills to video games.

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Who am I?

TRANSFORMOON

THE GOLDEN PLAGUE HAS TAKEN OVER NUBLE

A personal project I developed in Unreal Engine 5.3

A  speedrun 3D platformer about rescuing ancient healing statues to cure the land of the sky. Click below to learn more.

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